3.0(top 20%)
impact factor
575(top 50%)
papers
13.3K(top 20%)
citations
58(top 10%)
h-index
3.2(top 20%)
impact factor
742
all documents
15.1K
doc citations
93(top 10%)
g-index
The graph shows the changes in the impact factor of Games and Culture and its correspondi
if-computation
This graph shows how the impact factor of Games and Culture is computed. The left axis depicts the number of papers published in years X-1 and X-2, and the right axis displays their citations in year X.