# | Title | Journal | Year | Citations |
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1 | 3D survey and virtual reconstruction of archeological sites | Digital Applications in Archaeology and Cultural Heritage | 2014 | 90 |
2 | From point cloud to Jeddah Heritage BIM Nasif Historical House – case study | Digital Applications in Archaeology and Cultural Heritage | 2017 | 62 |
3 | An integrated VR/AR framework for user-centric interactive experience of cultural heritage: The ArkaeVision project | Digital Applications in Archaeology and Cultural Heritage | 2019 | 49 |
4 | From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience | Digital Applications in Archaeology and Cultural Heritage | 2019 | 49 |
5 | Can I touch this? Using Natural Interaction in a Museum Augmented Reality System | Digital Applications in Archaeology and Cultural Heritage | 2019 | 49 |
6 | Generation of visually aesthetic and detailed 3D models of historical cities by using laser scanning and digital photogrammetry | Digital Applications in Archaeology and Cultural Heritage | 2018 | 47 |
7 | From 2D to 3D at macro- and microscopic scale in rock art studies | Digital Applications in Archaeology and Cultural Heritage | 2015 | 44 |
8 | Digital image enhancement with DStretch®: Is complexity always necessary for efficiency? | Digital Applications in Archaeology and Cultural Heritage | 2015 | 43 |
9 | Virtual and augmented reality for rich interaction with cultural heritage sites: A case study from the Roman Theater at Byblos | Digital Applications in Archaeology and Cultural Heritage | 2017 | 42 |
10 | A flexible platform for the creation of 3D semi-immersive environments to teach Cultural Heritage | Digital Applications in Archaeology and Cultural Heritage | 2015 | 39 |
11 | Dimensions and Levels of Knowledge in Heritage Building Information Modelling, HBIM: The model of the Charterhouse of Jerez (Cádiz, Spain) | Digital Applications in Archaeology and Cultural Heritage | 2019 | 39 |
12 | Heritage documentation using laser scanner and photogrammetry. The case study of Qasr Al-Abidit, Jordan | Digital Applications in Archaeology and Cultural Heritage | 2020 | 35 |
13 | Narralive – Creating and experiencing mobile digital storytelling in cultural heritage | Digital Applications in Archaeology and Cultural Heritage | 2019 | 34 |
14 | Comparative analysis of digital photogrammetry software for cultural heritage | Digital Applications in Archaeology and Cultural Heritage | 2020 | 34 |
15 | Virtual reconstruction of archaeological heritage using a combination of photogrammetric techniques: Huaca Arco Iris, Chan Chan, Peru | Digital Applications in Archaeology and Cultural Heritage | 2016 | 33 |
16 | RTI and the study of engraved rock art: A re-examination of the Iberian south-western stelae of Setefilla and Almadén de la Plata 2 (Seville, Spain) | Digital Applications in Archaeology and Cultural Heritage | 2015 | 29 |
17 | Another link between archaeology and anthropology: Virtual anthropology | Digital Applications in Archaeology and Cultural Heritage | 2014 | 27 |
18 | Digital image analysis based study, recording, and protection of painted rock art. Some Iberian experiences | Digital Applications in Archaeology and Cultural Heritage | 2015 | 27 |
19 | Strategic planning for virtual exhibitions and visitors’ experience: A multidisciplinary approach for museums in the digital age | Digital Applications in Archaeology and Cultural Heritage | 2021 | 25 |
20 | Digital 3D models of heritage artefacts: Towards a digital dream space | Digital Applications in Archaeology and Cultural Heritage | 2015 | 24 |
21 | A web repository for geo-located 3D digital cultural heritage models | Digital Applications in Archaeology and Cultural Heritage | 2020 | 24 |
22 | 3D visualization and reflexive archaeology: A virtual reconstruction of Çatalhöyük history houses | Digital Applications in Archaeology and Cultural Heritage | 2017 | 23 |
23 | On the limits of 3D capture: A new method to approach the photogrammetric recording of palaeolithic thin incised engravings in Atxurra Cave (northern Spain) | Digital Applications in Archaeology and Cultural Heritage | 2019 | 23 |
24 | Geometric accuracy and semantic richness in heritage BIM: A review | Digital Applications in Archaeology and Cultural Heritage | 2020 | 22 |
25 | Towards a conceptual foundation for documenting tangible and intangible elements of a cultural object | Digital Applications in Archaeology and Cultural Heritage | 2016 | 21 |
26 | A catch 22 of 3D data sustainability: Lessons in 3D archaeological data management & accessibility | Digital Applications in Archaeology and Cultural Heritage | 2017 | 21 |
27 | Digital imaging techniques for recording and analysing prehistoric rock art panels in Galicia (NW Iberia) | Digital Applications in Archaeology and Cultural Heritage | 2018 | 21 |
28 | Evaluating conventional and advanced visible image enhancement solutions to produce digital tracings at el Carche rock art shelter | Digital Applications in Archaeology and Cultural Heritage | 2015 | 19 |
29 | 3D reconstruction of marble shipwreck cargoes based on underwater multi-image photogrammetry | Digital Applications in Archaeology and Cultural Heritage | 2016 | 19 |
30 | Walkable Mixed Reality Map as interaction interface for Virtual Heritage | Digital Applications in Archaeology and Cultural Heritage | 2019 | 19 |
31 | Making virtual reconstructions part of the visit: An exploratory study | Digital Applications in Archaeology and Cultural Heritage | 2019 | 19 |
32 | Multi-scale 3D rock-art recording | Digital Applications in Archaeology and Cultural Heritage | 2015 | 18 |
33 | Digital 3D modeling using photogrammetry and 3D printing applied to the restoration of a Hispano-Roman architectural ornament | Digital Applications in Archaeology and Cultural Heritage | 2021 | 18 |
34 | Paradigm of technological convergence and digital transformation: The challenges of CH sectors in the global COVID-19 pandemic and commencing resilience-based structure for the post-COVID-19 era | Digital Applications in Archaeology and Cultural Heritage | 2021 | 18 |
35 | Automation in heritage – Parametric and associative design strategies to model inaccessible monuments: The case-study of eighteenth-century Lisbon Águas Livres Aqueduct | Digital Applications in Archaeology and Cultural Heritage | 2014 | 17 |
36 | Reconstruction and generation of virtual heritage sites | Digital Applications in Archaeology and Cultural Heritage | 2014 | 16 |
37 | Automated classification of petroglyphs | Digital Applications in Archaeology and Cultural Heritage | 2015 | 16 |
38 | The application of different 3D-scan-systems and photogrammetry at an excavation — A Neolithic dolmen from Switzerland | Digital Applications in Archaeology and Cultural Heritage | 2018 | 16 |
39 | Defining what we study: The contribution of machine automation in archaeological research | Digital Applications in Archaeology and Cultural Heritage | 2020 | 16 |
40 | 3D solid model updating of complex ancient monumental structures based on local geometrical meshes | Digital Applications in Archaeology and Cultural Heritage | 2015 | 15 |
41 | Using 3D modelling and game engine technologies for interactive exploration of cultural heritage: An evaluation of four game engines in relation to roman archaeological heritage | Digital Applications in Archaeology and Cultural Heritage | 2019 | 15 |
42 | Mapping Chimu's settlements for conservation purposes using UAV and close range photogrammetry. The virtual reconstruction of Palacio Tschudi, Chan Chan, Peru | Digital Applications in Archaeology and Cultural Heritage | 2018 | 14 |
43 | Energy optimization of a light projection system for buildings that virtually restores artworks | Digital Applications in Archaeology and Cultural Heritage | 2020 | 14 |
44 | Digital interaction with 3D archaeological artefacts: evaluating user’s behaviours at different representation scales | Digital Applications in Archaeology and Cultural Heritage | 2020 | 14 |
45 | The virtual 3D reconstruction of the east pediment of the temple of Zeus at Olympia an old puzzle of classical archaeology in the light of recent technologies | Digital Applications in Archaeology and Cultural Heritage | 2014 | 13 |
46 | Contribution of 3D technologies to the analysis of form in late palaeolithic rock carvings: The case of the Roc-aux-Sorciers rock-shelter (Angles-sur-l’Anglin, France) | Digital Applications in Archaeology and Cultural Heritage | 2015 | 13 |
47 | A new aerial photogrammetric survey method for recording inaccessible rock art | Digital Applications in Archaeology and Cultural Heritage | 2018 | 13 |
48 | Distant augmented reality: Bringing a new dimension to user experience using drones | Digital Applications in Archaeology and Cultural Heritage | 2020 | 13 |
49 | Quantifying the precision and accuracy of the MicroScribe G2X three-dimensional digitizer | Digital Applications in Archaeology and Cultural Heritage | 2015 | 12 |
50 | Combining photogrammetry and photographic enhancement techniques for the recording of megalithic art in north-west Iberia | Digital Applications in Archaeology and Cultural Heritage | 2015 | 12 |