About
Technology
Issues
FAQ
Search
Scientometrics
Impact Factor
Discipline Ranks
h
-index
g
-index
Articles
Citations
Article Citations
Citation Distribution
Overviews
Top Institutions
Top Schools
Top Authors
Prolific Authors
Top Articles
Citing Bodies
Top Citing Authors
Top Citing Institutions
Top Citing Schools
Top Citing Journals
Top Citing Disciplines
exaly
›
Journals
›
Interactive Technology and Smart Education
›
top-articles
Interactive Technology and Smart Education
Educational Technology
,
Interactive multimedia
4.5
(top 10%)
impact factor
451
(top 50%)
papers
4.6K
(top 20%)
citations
32
(top 20%)
h
-index
4.8
(top 10%)
extended IF
502
all documents
5.4K
doc citations
47
(top 20%)
g
-index
Top Articles
#
Title
Journal
Year
Citations
1
Impact of coronavirus pandemic on the Indian education sector: perspectives of teachers on online teaching and assessments
Interactive Technology and Smart Education
2021
166
2
The SIMs meet ESL Incorporating authentic computer simulation games into the language classroom
Interactive Technology and Smart Education
2006
120
3
Acceptance and use of lecture capture system (LCS) in executive business studies
Interactive Technology and Smart Education
2017
120
4
Blockchain in education management: present and future applications
Interactive Technology and Smart Education
2021
100
5
The adequacy of UTAUT-3 in interpreting academician’s adoption to e-Learning in higher education environments
Interactive Technology and Smart Education
2019
99
6
Personal Investigator: A therapeutic 3D game for adolecscent psychotherapy
Interactive Technology and Smart Education
2005
86
7
More than just ‘XP’: learning social skills in massively multiplayer online games
Interactive Technology and Smart Education
2005
86
8
Effectiveness of e-learning portal from students’ perspective
Interactive Technology and Smart Education
2019
86
9
University students’ intention to use e-learning systems
Interactive Technology and Smart Education
2019
83
10
Flipped Classroom model before and during COVID-19: using technology to develop 21st century skills
Interactive Technology and Smart Education
2021
68
11
Participatory design of learning media: Designing educational computer games with and for teenagers
Interactive Technology and Smart Education
2006
61
12
Factors affecting acceptance & use of ReWIND
Interactive Technology and Smart Education
2015
61
13
Technological innovativeness and information quality as neoteric predictors of users’ acceptance of learning management system
Interactive Technology and Smart Education
2019
59
14
Online university education is the new normal: but is face-to-face better?
Interactive Technology and Smart Education
2021
56
15
Augmented reality, the future of contextual mobile learning
Interactive Technology and Smart Education
2016
49
16
WhoKnows? Evaluating linked data heuristics with a quiz that cleans up DBpedia
Interactive Technology and Smart Education
2011
48
17
Tablet PCs and reconceptualizing learning with technology: a case study in higher education
Interactive Technology and Smart Education
2011
47
18
Students' adoption of e-learning in emergency situation: the case of a Vietnamese university during COVID-19
Interactive Technology and Smart Education
2021
46
19
Distance learning during COVID-19 pandemic: satisfaction, opportunities and challenges as perceived by faculty members and students
Interactive Technology and Smart Education
2021
46
20
Empathic technologies for distance/mobile learning
Interactive Technology and Smart Education
2017
44
21
Investigating and critiquing teacher educators’ mobile learning practices
Interactive Technology and Smart Education
2017
44
22
Multitasking behavior in online classrooms and academic performance: case of university students in Ecuador during COVID-19 outbreak
Interactive Technology and Smart Education
2021
44
23
Augmented reality m-learning to enhance nursing skills acquisition in the clinical skills laboratory
Interactive Technology and Smart Education
2015
43
24
Online learning adoption: effects of neuroticism, openness to experience, and perceived values
Interactive Technology and Smart Education
2016
43
25
Collaborative filtering and inference rules for context‐aware learning object recommendation
Interactive Technology and Smart Education
2005
42
26
Gamification in e-learning
Interactive Technology and Smart Education
2019
41
27
Pre-service teachers’ intention to use learning management system: an integration of UTAUT and TAM
Interactive Technology and Smart Education
2020
40
28
Tools for evaluating educational apps for young children: a systematic review of the literature
Interactive Technology and Smart Education
2021
40
29
Assessing e-learning system in higher education institutes
Interactive Technology and Smart Education
2018
39
30
The interplay of personal values, relational mobile usage and organizational citizenship behavior
Interactive Technology and Smart Education
2022
39
31
Integration of Industry 4.0 technologies with Education 4.0: advantages for improvements in learning
Interactive Technology and Smart Education
2023
39
32
The students’ readiness to engage with mobile learning apps
Interactive Technology and Smart Education
2019
38
33
The mental workload of a ship’s navigator using heart rate variability
Interactive Technology and Smart Education
2004
37
34
Teacher readiness for online teaching-learning during COVID − 19 outbreak: a study of Indian institutions of higher education
Interactive Technology and Smart Education
2021
37
35
What drives students toward ChatGPT? An investigation of the factors influencing adoption and usage of ChatGPT
Interactive Technology and Smart Education
0
37
36
Blended and online learning: student perceptions and performance
Interactive Technology and Smart Education
2009
34
37
Video lectures in e-learning
Interactive Technology and Smart Education
2017
34
38
Impact of coronavirus and online exam anxiety on self-efficacy: the moderating role of coping strategy
Interactive Technology and Smart Education
2021
34
39
Impact of contextuality on mobile learning acceptance
Interactive Technology and Smart Education
2016
33
40
An investigation into risks awareness and e-safety needs of children on the internet
Interactive Technology and Smart Education
2016
33
41
Moving toward a mobile learning landscape: presenting a mlearning integration framework
Interactive Technology and Smart Education
2017
33
42
Adoption intention and effectiveness of digital collaboration platforms for online learning: the Indian students’ perspective
Interactive Technology and Smart Education
2021
33
43
The design, implementation and pilot application of an intelligent online proctoring system for online exams
Interactive Technology and Smart Education
2022
33
44
A gamification design for the classroom
Interactive Technology and Smart Education
2018
32
45
Integration of Industrial Revolution 4.0 and IOTs in academia: a state-of-the-art review on the concept of Education 4.0 in Pakistan
Interactive Technology and Smart Education
2020
31
46
Trends in learning analytics practices: a review of higher education institutions
Interactive Technology and Smart Education
2018
30
47
MOOCS for teacher professional development: exploring teachers’ perceptions and achievements
Interactive Technology and Smart Education
2019
30
48
Mobile learning analytics in higher education: usability testing and evaluation of an app prototype
Interactive Technology and Smart Education
2018
28
49
Measuring instructors continued intention to reuse Google Classroom in Iraq: a mixed-method study during COVID-19
Interactive Technology and Smart Education
2021
28
50
E‐Chalk: a lecture recording system using the chalkboard metaphor
Interactive Technology and Smart Education
2004
26
site/software ©
exaly
; All materials licenced under
CC by-SA
.