# | Title | Journal | Year | Citations |
---|
1 | Recent advances in augmented reality | IEEE Computer Graphics and Applications | 2001 | 2,733 |
2 | Color transfer between images | IEEE Computer Graphics and Applications | 2001 | 2,105 |
3 | Example-based super-resolution | IEEE Computer Graphics and Applications | 2002 | 2,062 |
4 | Display of surfaces from volume data | IEEE Computer Graphics and Applications | 1988 | 1,858 |
5 | Pedestrian Tracking with Shoe-Mounted Inertial Sensors | IEEE Computer Graphics and Applications | 2005 | 1,080 |
6 | Superquadrics and Angle-Preserving Transformations | IEEE Computer Graphics and Applications | 1981 | 825 |
7 | Prototyping and transforming facial textures for perception research | IEEE Computer Graphics and Applications | 2001 | 688 |
8 | The application visualization system: a computational environment for scientific visualization | IEEE Computer Graphics and Applications | 1989 | 658 |
9 | On NURBS: a survey | IEEE Computer Graphics and Applications | 1991 | 596 |
10 | Video mosaics for virtual environments | IEEE Computer Graphics and Applications | 1996 | 568 |
11 | Verbs and adverbs: multidimensional motion interpolation | IEEE Computer Graphics and Applications | 1998 | 567 |
12 | A survey of glove-based input | IEEE Computer Graphics and Applications | 1994 | 545 |
13 | NetCDF: an interface for scientific data access | IEEE Computer Graphics and Applications | 1990 | 536 |
14 | What's real about virtual reality? | IEEE Computer Graphics and Applications | 1999 | 471 |
15 | Visual Computing as a Key Enabling Technology for Industrie 4.0 and Industrial Internet | IEEE Computer Graphics and Applications | 2015 | 464 |
16 | Wavelets for computer graphics: a primer.1 | IEEE Computer Graphics and Applications | 1995 | 440 |
17 | Solid Modeling: A Historical Summary and Contemporary Assessment | IEEE Computer Graphics and Applications | 1982 | 411 |
18 | A sorting classification of parallel rendering | IEEE Computer Graphics and Applications | 1994 | 410 |
19 | A visual analytics agenda | IEEE Computer Graphics and Applications | 2006 | 410 |
20 | Tone reproduction for realistic images | IEEE Computer Graphics and Applications | 1993 | 408 |
21 | Survey of Texture Mapping | IEEE Computer Graphics and Applications | 1986 | 401 |
22 | Motion tracking: no silver bullet, but a respectable arsenal | IEEE Computer Graphics and Applications | 2002 | 397 |
23 | Environment Mapping and Other Applications of World Projections | IEEE Computer Graphics and Applications | 1986 | 394 |
24 | Underwater Depth Estimation and Image Restoration Based on Single Images | IEEE Computer Graphics and Applications | 2016 | 373 |
25 | Space subdivision for fast ray tracing | IEEE Computer Graphics and Applications | 1984 | 371 |
26 | Visualizing vector field topology in fluid flows | IEEE Computer Graphics and Applications | 1991 | 368 |
27 | Parameterized Models for Facial Animation | IEEE Computer Graphics and Applications | 1982 | 366 |
28 | Surface Capture for Performance-Based Animation | IEEE Computer Graphics and Applications | 2007 | 362 |
29 | Survey - Haptic rendering: introductory concepts | IEEE Computer Graphics and Applications | 2004 | 342 |
30 | Rainbow Color Map (Still) Considered Harmful | IEEE Computer Graphics and Applications | 2007 | 336 |
31 | ARTS: Accelerated Ray-Tracing System | IEEE Computer Graphics and Applications | 1986 | 335 |
32 | Toward measuring visualization insight | IEEE Computer Graphics and Applications | 2006 | 317 |
33 | A developer's survey of polygonal simplification algorithms | IEEE Computer Graphics and Applications | 2001 | 300 |
34 | Geometric Modeling for Swept Volume of Moving Solids | IEEE Computer Graphics and Applications | 1986 | 285 |
35 | Haptic rendering - beyond visual computing - Haptics in minimally invasive surgical simulation and training | IEEE Computer Graphics and Applications | 2004 | 285 |
36 | Top scientific visualization research problems | IEEE Computer Graphics and Applications | 2004 | 282 |
37 | Automatic Creation of Object Hierarchies for Ray Tracing | IEEE Computer Graphics and Applications | 1987 | 277 |
38 | Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments | IEEE Computer Graphics and Applications | 1985 | 272 |
39 | Archeoguide: an augmented reality guide for archaeological sites | IEEE Computer Graphics and Applications | 2002 | 269 |
40 | The human factors of computer graphics interaction techniques | IEEE Computer Graphics and Applications | 1984 | 268 |
41 | Manipulating facial appearance through shape and color | IEEE Computer Graphics and Applications | 1995 | 263 |
42 | Mixed reality in education, entertainment, and training | IEEE Computer Graphics and Applications | 2005 | 261 |
43 | Top 10 unsolved information visualization problems | IEEE Computer Graphics and Applications | 2005 | 255 |
44 | Geometry-based watermarking of 3D models | IEEE Computer Graphics and Applications | 1999 | 252 |
45 | Surface coding based on Morse theory | IEEE Computer Graphics and Applications | 1991 | 251 |
46 | Shape-based interpolation | IEEE Computer Graphics and Applications | 1992 | 251 |
47 | A Modified Quadtree Approach To Finite Element Mesh Generation | IEEE Computer Graphics and Applications | 1983 | 250 |
48 | Rational B-Splines for Curve and Surface Representation | IEEE Computer Graphics and Applications | 1983 | 246 |
49 | Solid Modeling: Current Status and Research Directions | IEEE Computer Graphics and Applications | 1983 | 243 |
50 | A fast, flexible, particle-system model for cloth draping | IEEE Computer Graphics and Applications | 1996 | 239 |