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exaly
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British Journal of Educational Technology
›
Top Articles
British Journal of Educational Technology
Education
4.3
(top 3%)
Impact Factor
5
(top 3%)
extended IF
94
(top 4%)
H-Index
1.5K
authors
3.5K
papers
59.4K
citations
4.2K
citing journals
20.3K
citing authors
Most Cited Articles of British Journal of Educational Technology
Title
Year
Citations
The ‘digital natives’ debate: A critical review of the evidence
2008
1.4K
What are the learning affordances of 3-D virtual environments?
2010
740
Investigating the determinants and age and gender differences in the acceptance of mobile learning
2009
583
Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching
2009
358
SUMI: the Software Usability Measurement Inventory
1993
335
Mapping learning and game mechanics for serious games analysis
2015
327
University students' behavioral intention to use mobile learning: Evaluating the technology acceptance model
2012
319
The good, the bad and the wiki: Evaluating student-generated content for collaborative learning
2008
313
Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance education
2005
313
Research trends in mobile and ubiquitous learning: a review of publications in selected journals from 2001 to 2010
2011
299
Use of three-dimensional (3-D) immersive virtual worlds in K-12 and higher education settings: A review of the research
2010
292
Leveraging mobile technology for sustainable seamless learning: a research agenda
2010
289
Using the Facebook group as a learning management system: An exploratory study
2012
287
Toward constructivism for adult learners in online learning environments
2002
271
m-Learning: An experiment in using SMS to support learning new English language words
2009
259
Situational interest, computer self-efficacy and self-regulation: Their impact on student engagement in distance education
2012
246
An instructional model for web-based e-learning education with a blended learning process approach
2005
240
Understanding cognitive presence in an online and blended community of inquiry: Assessing outcomes and processes for deep approaches to learning
2011
225
Big Data and analytics in higher education: Opportunities and challenges
2015
223
Performance in e-learning: online participation and student grades
2005
223
The use of computer games as an educational tool: identification of appropriate game types and game elements
1999
222
Online data collection in academic research: advantages and limitations
2007
210
The impact of mobile learning on students' learning behaviours and performance: Report from a large blended classroom
2009
205
A systematic review of research on the flipped learning method in engineering education
2018
202
Promoting engagement in online courses: What strategies can we learn from three highly rated MOOCS
2016
199
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How are inpact factors calculated?
The impact factor (IF) is calculated by counting citations from peer-reviewed journals only.
extended IF
also counts citations from books and conference papers. However, no patent, abstract, working papers, online documents, etc., are covered.
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