31
Citations
13
Journals
2006
First Cited
2017
Last Cited

Articles citing This Document (Page 1 of 1)

ArticleJournalYear
How has the Internet Evolved the Videogame Medium?
The Creation of a Theoretical Framework for Avatar Creation and Revision
Experimental Research in Economics and Computer SimulationSpringer Proceedings in Business and Economics2016
Have Nanosuit—Will Travel2015
Massively Multiplayer Laboratories2015
Weapons-Grade Cartoons2015
Game Over—Play Again?2015
Tempest in a Teapot2015
My Little Avatar2015
Notes2015
Press Start2015
Just for Fun2015
Nanopolitanism2015
Digital Matters2015
Bibliography2015
+SPACES: Serious Games for Role-Playing Government PoliciesHuman-computer Interaction Series2013
Virtual Worlds: Game or Virtual Society?2012
Virtual Market Economies and the Business of Virtual WorldsAdvances in Electronic Commerce Series2011
Das virtuelle Bruttoinlandsprodukt2010
Results of a massive experiment on virtual currency endowments and money demandPLoS ONE2017
Exploring the Potential of Virtual Worlds for Enquiry-Based LearningLecture Notes in Computer Science2009
Avatars and Behavioral Experiments: Methods for Controlled Quantitative Social Behavioral Research in Virtual WorldsProgress in IS2016
Statistical properties of user activity fluctuations in virtual worldsChaos, Solitons and Fractals2017
Online Games2015
Leveling Up: A Review of Emerging Trends and Suggestions for the Next Generation of Communication Research Investigating Video Games’ EffectsAnnals of the International Communication Association2013
Influence of Avatar Choice on Teacher Expectations and Perceptions of Student SuccessInternational Journal of Gaming and Computer-Mediated Simulations2012
Terra Nova 2.0—The New World of MMORPGsCritical Studies in Media Communication2009
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online WorldsComputer Supported Cooperative Work2007
Massively Multiplayer Online Video Gaming as Participation in a DiscourseMind, Culture, and Activity2006
FROM SHERLOCK AND BUFFY TO KLINGON AND NORRATHIAN PLATINUM PIECES: PRETENSE, CONTEXTALISM, AND THE MYTH OF FICTION1Nous-Supplement: Philosophical Issues2006
The Psychology of Massively Multi-User Online Role-Playing Games: Motivations, Emotional Investment, Relationships and Problematic Usage2006