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Journals
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International Journal of Computer Games Technology
›
top-articles
International Journal of Computer Games Technology
2.3
(top 20%)
impact factor
195
(top 50%)
papers
2.8K
(top 50%)
citations
25
(top 20%)
h
-index
2.3
(top 20%)
impact factor
197
all documents
3.0K
doc citations
46
(top 20%)
g
-index
Top Articles
#
Title
Journal
Year
Citations
1
An Overview of Serious Games
International Journal of Computer Games Technology
2014
318
2
A Meta-Analysis of Use of Serious Games in Education over a Decade
International Journal of Computer Games Technology
2019
247
3
Immersion in Computer Games: The Role of Spatial Presence and Flow
International Journal of Computer Games Technology
2011
159
4
A Comprehensive Review of Serious Games in Health Professions
International Journal of Computer Games Technology
2014
121
5
Game Factors and Game-Based Learning Design Model
International Journal of Computer Games Technology
2015
89
6
Towards a Serious Game to Help Students Learn Computer Programming
International Journal of Computer Games Technology
2009
77
7
A Gameplay Definition through Videogame Classification
International Journal of Computer Games Technology
2008
76
8
Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display
International Journal of Computer Games Technology
2008
64
9
Platform for Distributed 3D Gaming
International Journal of Computer Games Technology
2009
61
10
A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games
International Journal of Computer Games Technology
2015
60
11
High-Level Development of Multiserver Online Games
International Journal of Computer Games Technology
2008
49
12
Audio Interaction in Computer Mediated Games
International Journal of Computer Games Technology
2008
47
13
Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
International Journal of Computer Games Technology
2010
45
14
Issues in the Development of Location-Based Games
International Journal of Computer Games Technology
2011
42
15
Games and Agents: Designing Intelligent Gameplay
International Journal of Computer Games Technology
2009
41
16
A New Methodology of Design and Development of Serious Games
International Journal of Computer Games Technology
2014
39
17
Venation Skeleton-Based Modeling Plant Leaf Wilting
International Journal of Computer Games Technology
2009
37
18
Combining AI Methods for Learning Bots in a Real-Time Strategy Game
International Journal of Computer Games Technology
2009
36
19
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
International Journal of Computer Games Technology
2008
35
20
Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation
International Journal of Computer Games Technology
2017
34
21
A Real-Time Facial Expression Recognition System for Online Games
International Journal of Computer Games Technology
2008
33
22
Visualization of Online-Game Players Based on Their Action Behaviors
International Journal of Computer Games Technology
2008
33
23
A Guideline for Game Development-Based Learning: A Literature Review
International Journal of Computer Games Technology
2012
33
24
RAGE Architecture for Reusable Serious Gaming Technology Components
International Journal of Computer Games Technology
2016
32
25
Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators
International Journal of Computer Games Technology
2009
28
26
Time and Space in Digital Game Storytelling
International Journal of Computer Games Technology
2010
25
27
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games
International Journal of Computer Games Technology
2009
24
28
An Application of a Game Development Framework in Higher Education
International Journal of Computer Games Technology
2009
23
29
3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games
International Journal of Computer Games Technology
2008
22
30
Foggy Scene Rendering Based on Transmission Map Estimation
International Journal of Computer Games Technology
2014
22
31
How Color Properties Can Be Used to Elicit Emotions in Video Games
International Journal of Computer Games Technology
2016
22
32
Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer
International Journal of Computer Games Technology
2018
22
33
Immersion and Gameplay Experience: A Contingency Framework
International Journal of Computer Games Technology
2010
21
34
ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions
International Journal of Computer Games Technology
2019
21
35
Declarative Terrain Modeling for Military Training Games
International Journal of Computer Games Technology
2010
20
36
Real-Time Human Motion Capture Driven by a Wireless Sensor Network
International Journal of Computer Games Technology
2015
20
37
Hall of Heroes
: A Digital Game for Social Skills Training with Young Adolescents
International Journal of Computer Games Technology
2019
20
38
A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation
International Journal of Computer Games Technology
2009
19
39
Perceptually Valid Facial Expressions for Character-Based Applications
International Journal of Computer Games Technology
2009
18
40
Real-Time Incompressible Fluid Simulation on the GPU
International Journal of Computer Games Technology
2015
18
41
KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks
International Journal of Computer Games Technology
2016
18
42
Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR
International Journal of Computer Games Technology
2019
18
43
A Study of Physical Fitness and Enjoyment on Virtual Running for Exergames
International Journal of Computer Games Technology
2021
18
44
A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines
International Journal of Computer Games Technology
2008
17
45
SIDH: A Game-Based Architecture for a Training Simulator
International Journal of Computer Games Technology
2009
17
46
User Experiences While Playing Dance-Based Exergames and the Influence of Different Body Motion Sensing Technologies
International Journal of Computer Games Technology
2013
17
47
Usability Assessments for Augmented Reality Motor Rehabilitation Solutions: A Systematic Review
International Journal of Computer Games Technology
2018
17
48
An Assessment of Serious Games Technology:
Toward an Architecture for Serious Games Design
International Journal of Computer Games Technology
2018
16
49
Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case
International Journal of Computer Games Technology
2012
15
50
Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming
International Journal of Computer Games Technology
2009
14
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