2.3(top 20%)
impact factor
195(top 50%)
papers
2.8K(top 50%)
citations
25(top 20%)
h-index
2.3(top 20%)
impact factor
197
all documents
3.0K
doc citations
46(top 20%)
g-index

Top Articles

#TitleJournalYearCitations
1An Overview of Serious GamesInternational Journal of Computer Games Technology2014318
2A Meta-Analysis of Use of Serious Games in Education over a DecadeInternational Journal of Computer Games Technology2019247
3Immersion in Computer Games: The Role of Spatial Presence and FlowInternational Journal of Computer Games Technology2011159
4A Comprehensive Review of Serious Games in Health ProfessionsInternational Journal of Computer Games Technology2014121
5Game Factors and Game-Based Learning Design ModelInternational Journal of Computer Games Technology201589
6Towards a Serious Game to Help Students Learn Computer ProgrammingInternational Journal of Computer Games Technology200977
7A Gameplay Definition through Videogame ClassificationInternational Journal of Computer Games Technology200876
8Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public DisplayInternational Journal of Computer Games Technology200864
9Platform for Distributed 3D GamingInternational Journal of Computer Games Technology200961
10A Comprehensive Study on Pathfinding Techniques for Robotics and Video GamesInternational Journal of Computer Games Technology201560
11High-Level Development of Multiserver Online GamesInternational Journal of Computer Games Technology200849
12Audio Interaction in Computer Mediated GamesInternational Journal of Computer Games Technology200847
13Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps AlgorithmInternational Journal of Computer Games Technology201045
14Issues in the Development of Location-Based GamesInternational Journal of Computer Games Technology201142
15Games and Agents: Designing Intelligent GameplayInternational Journal of Computer Games Technology200941
16A New Methodology of Design and Development of Serious GamesInternational Journal of Computer Games Technology201439
17Venation Skeleton-Based Modeling Plant Leaf WiltingInternational Journal of Computer Games Technology200937
18Combining AI Methods for Learning Bots in a Real-Time Strategy GameInternational Journal of Computer Games Technology200936
19Game Play Schemas: From Player Analysis to Adaptive Game MechanicsInternational Journal of Computer Games Technology200835
20Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its ValidationInternational Journal of Computer Games Technology201734
21A Real-Time Facial Expression Recognition System for Online GamesInternational Journal of Computer Games Technology200833
22Visualization of Online-Game Players Based on Their Action BehaviorsInternational Journal of Computer Games Technology200833
23A Guideline for Game Development-Based Learning: A Literature ReviewInternational Journal of Computer Games Technology201233
24RAGE Architecture for Reusable Serious Gaming Technology ComponentsInternational Journal of Computer Games Technology201632
25Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain GeneratorsInternational Journal of Computer Games Technology200928
26Time and Space in Digital Game StorytellingInternational Journal of Computer Games Technology201025
27A Multiagent Potential Field-Based Bot for Real-Time Strategy GamesInternational Journal of Computer Games Technology200924
28An Application of a Game Development Framework in Higher EducationInternational Journal of Computer Games Technology200923
293D Space-Time Visualization of Player Behaviour in Pervasive Location-Based GamesInternational Journal of Computer Games Technology200822
30Foggy Scene Rendering Based on Transmission Map EstimationInternational Journal of Computer Games Technology201422
31How Color Properties Can Be Used to Elicit Emotions in Video GamesInternational Journal of Computer Games Technology201622
32Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud RecognizerInternational Journal of Computer Games Technology201822
33Immersion and Gameplay Experience: A Contingency FrameworkInternational Journal of Computer Games Technology201021
34ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic EmotionsInternational Journal of Computer Games Technology201921
35Declarative Terrain Modeling for Military Training GamesInternational Journal of Computer Games Technology201020
36Real-Time Human Motion Capture Driven by a Wireless Sensor NetworkInternational Journal of Computer Games Technology201520
37Hall of Heroes: A Digital Game for Social Skills Training with Young AdolescentsInternational Journal of Computer Games Technology201920
38A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and AnimationInternational Journal of Computer Games Technology200919
39Perceptually Valid Facial Expressions for Character-Based ApplicationsInternational Journal of Computer Games Technology200918
40Real-Time Incompressible Fluid Simulation on the GPUInternational Journal of Computer Games Technology201518
41KioskAR: An Augmented Reality Game as a New Business Model to Present ArtworksInternational Journal of Computer Games Technology201618
42Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VRInternational Journal of Computer Games Technology201918
43A Study of Physical Fitness and Enjoyment on Virtual Running for ExergamesInternational Journal of Computer Games Technology202118
44A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game EnginesInternational Journal of Computer Games Technology200817
45SIDH: A Game-Based Architecture for a Training SimulatorInternational Journal of Computer Games Technology200917
46User Experiences While Playing Dance-Based Exergames and the Influence of Different Body Motion Sensing TechnologiesInternational Journal of Computer Games Technology201317
47Usability Assessments for Augmented Reality Motor Rehabilitation Solutions: A Systematic ReviewInternational Journal of Computer Games Technology201817
48An Assessment of Serious Games Technology: Toward an Architecture for Serious Games DesignInternational Journal of Computer Games Technology201816
49Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study CaseInternational Journal of Computer Games Technology201215
50Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive GamingInternational Journal of Computer Games Technology200914