Abstract
The olfactory communication and the approach toward smell is boosting interest toward research in the field of human–computer interaction. In this paper, the smell-o-vision device has been fabricated which works on the principle of identification of the element in the video running on the screen. The element identification is done with the help of Google video intelligence API. According to the component identified, the corresponding odor is produced. The position of the generation of odor is vital for the experience of the user. The position of it can be changed as per the requirement of the user. This device would work for any type of video. The similar natured elements have been clubbed under a single category, which is the primary discriminator for the smell generation. The widening effect of the smell is done with the help of fan; the activation of it is the prime source of the odor generation. Time synchronization of the smell generation device with the elements of the video is used for the smooth functioning of the device.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Olalde K, Guesalaga I (2013) The new dimension in a calendar: the use of different senses and augmented reality apps. Proc Comput Sci 25:322–329
Irizarry J, Gheisari M, Williams G, Walker BN (2013) InfoSPOT: a mobile augmented reality method for accessing building information through a situation awareness approach. Autom Constr 33:11–23
Geroimenko V (2012) Augmented reality technology and art: the analysis and visualization of evolving conceptual models. In: Proceedings of 16th international conference on information visualisation. IEEE, Montpellier, France, pp 445–453
Wikipedia (2019) Augmented reality. Available at: https://en.wikipedia.org/wiki/Augmented_reality, Last accessed 21 Oct 2019
Bonsignore EM, Hansen DL, Toups ZO, Nacke LE, Salter A, Lutters W (2012) Mixed reality games. In: Proceedings of computer supported cooperative work companion. ACM, Seattle, Washington, USA, pp 7–8
Madden L (2011) Professional augmented reality browsers for smartphones: programming for junaio, layar and wikitude. Wiley
Portalés C, Casas S, Vidal-González M, Fernández M (2017) On the use of ROMOT—a RObotized 3D-MOvie Theatre—to enhance romantic movie scenes. Multimodal Technol Interact 1(2):7
Casas S, PortalĂ©s C, GarcĂa-Pereira I, Fernández M (2017) On a first evaluation of ROMOT—a RObotic 3D Movie Theatre—for driving safety awareness. Multimodal Technol Interact 1(2):6
5D Cinema Extreme (2019) The magic of 5D Mozi! Available online: https://www.5dcinema.hu/, Last accessed 13 Oct 2019
Yecies B (2016) Transnational collaboration of the multisensory kind: exploiting Korean 4D cinema in China. Media Int Aust 159(1):22–31
Casas S, PortalĂ©s C, Vidal-González M, GarcĂa-Pereira I, Fernández M (2016) ROMOT: a RObotic 3D-Movie Theater allowing interaction and multimodal experiences. In: International conference on love and sex with robots. Springer, Cham, pp 50–63
Nakamoto T, Yoshikawa K (2006) Movie with scents generated by olfactory display using solenoid valves. IEICE Trans Fundam Electron Commun Comput Sci 89(11):3327–3332
Zhuoyuan G (2019) The difference between 4D, 5D, 6D, 7D, 8D, 9D, xD Cinema. Available online: https://www.xd-cinema.com/the-difference-between-4d-5d-6d-7d-8d-9d-xd-cinema/, Last accessed 22 Oct 2019
Gosain D, Sajwan M (2014) Aroma tells a thousand pictures: digital scent technology a new chapter in IT industry. Int J Curr Eng Technol 4:2804–2812
Heilig ML (1962) Sensorama simulator. U.S. Patent 3 050 870, 28 Aug 1962
Kim DW, Lee DW, Miura M, Nishimoto K, Kawakami Y, Kunifuji S (2007) Aroma-chip based olfactory display. In: Proceedings of 2nd international conference on knowledge, information and creativity support systems. JAIST, Nomi, Ishikawa, Japan, pp 97–103
Kaye JN (2001) Symbolic olfactory display. Master’s thesis. Media Lab, Massachusetts Institute of Technology, Cambridge (2001).
Sato J, Ohtsu K, Bannai Y, Okada KI (2009) Effective presentation technique of scent using small ejection quantities of odor. In: Proceedings of virtual reality conference. IEEE, Lafayette, LA, USA, pp 151–158
Sugimoto S, Segawa R, Noguchi D, Bannai Y, Okada K (2011) Presentation technique of scents using mobile olfactory display for digital signage. In: Proceedings of IFIP 13th international conference on human-computer interaction. Springer, Berlin, pp 323–337
Morie JF, Luigi DP, Lathan, C, Pettersen M, Vice JM (2009) Scent delivery device and method of simulating scent in a virtual environment. U.S. Patent 7,484,716. University of Southern California (USC)
Nakamoto T, Otaguro S, Kinoshita M, Nagahama M, Ohinishi K, Ishida T (2008) Cooking up an interactive olfactory game display. In: Proceedings of conference on computer graphics and applications. IEEE, pp 75–78
Yamada T, Yokoyama S, Tanikawa T, Hirota K, Hirose M (2006) Wearable olfactory display: using odor in outdoor environment. In: Proceedings of virtual reality conference, pp 199–206. IEEE, Alexandria, VA, USA
Matsukura H, Yoneda T, Ishida H (2013) Smelling screen: development and evaluation of an olfactory display system for presenting a virtual odor source. IEEE Trans Visual Comput Graph 19(4):606–615
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Singapore Pte Ltd.
About this paper
Cite this paper
Nandal, P. (2021). Smell-O-Vision Device. In: Singh, V., Asari, V.K., Kumar, S., Patel, R.B. (eds) Computational Methods and Data Engineering. Advances in Intelligent Systems and Computing, vol 1257. Springer, Singapore. https://doi.org/10.1007/978-981-15-7907-3_24
Download citation
DOI: https://doi.org/10.1007/978-981-15-7907-3_24
Published:
Publisher Name: Springer, Singapore
Print ISBN: 978-981-15-7906-6
Online ISBN: 978-981-15-7907-3
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)