Abstract
In this study, we propose Digital media art to experience a virtual reality applying physical game using gesture recognition technology and describe its application based on the concept. Gesture and gesture recognition refer to HCI (Human Computer Interaction) is an important concept. Therefore, we produce the Digital media art calls ’Thrill Seekers’. ’Thrill Seekers’ is for simulating Experimental game interfaces which offers an amusement while experiment the virtual environment. The using device Kinect is a motion sensing input device. Existing Kinect game is already popular in physical interaction; action-based games, with its sensing technology. However, we use Kinect with open library program ‘Processing’ to create virtual game interface for people who enjoy thrills the most.
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Cho, O.-H., Lee, W.-H.: Application of Reinforcement Learning System to Interactive Digital Art. Journal of Internet Technology 14(1), 99–106 (2013)
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© 2013 Springer-Verlag Berlin Heidelberg
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Lee, H.Y., Sim, H.M., Lee, W.H. (2013). Digital Media Art Applying Physical Game Technology Using Gesture Recognition. In: Stephanidis, C. (eds) HCI International 2013 - Posters’ Extended Abstracts. HCI 2013. Communications in Computer and Information Science, vol 374. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39476-8_56
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DOI: https://doi.org/10.1007/978-3-642-39476-8_56
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39475-1
Online ISBN: 978-3-642-39476-8
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