647(top 50%)
citations
10(top 50%)
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474
all documents
1.4K
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18(top 50%)
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Top Articles

#TitleJournalYearCitations
1Classifying Serious GamesAdvances in Game-based Learning Book Series0215
2Intelligent Tutoring and Games (ITaG)Advances in Game-based Learning Book Series201043
3An Extended Study on Training and Physical Exercise in EsportsAdvances in Game-based Learning Book Series201928
4Effective Game use in NeurorehabilitationAdvances in Game-based Learning Book Series027
5Mastering Educational Computer Games, Educational Video Games, and Serious Games in the Digital AgeAdvances in Game-based Learning Book Series201720
6The Use of Computer Games in EducationAdvances in Game-based Learning Book Series020
7The Mechanic is the MessageAdvances in Game-based Learning Book Series020
8Rhetoric of PlayAdvances in Game-based Learning Book Series020
9A Taxonomy of Educational GamesAdvances in Game-based Learning Book Series201016
10Designing Engaging Educational Games and Assessing Engagement in Game-Based LearningAdvances in Game-based Learning Book Series201715
11Video Games for Prosocial LearningAdvances in Game-based Learning Book Series015
12Learning from Social CollaborationAdvances in Game-based Learning Book Series201714
13Understanding Serious GamingAdvances in Game-based Learning Book Series013
14Videogames and Moral PedagogyAdvances in Game-based Learning Book Series013
15Game-Based Learning for Knowledge Sharing and TransferAdvances in Game-based Learning Book Series012
16Advances in Game-Based LearningAdvances in Game-based Learning Book Series012
17Disrupting the Magic CircleAdvances in Game-based Learning Book Series011
18A Brief Methodology for Researching and Evaluating Serious Games and Game-Based LearningAdvances in Game-based Learning Book Series011
19The Good, The Bad, and The PlayerAdvances in Game-based Learning Book Series011
20Three-Dimensional Virtual Environment and NPCAdvances in Game-based Learning Book Series201610
21The Role of Metacognition in Learning via Serious GamesAdvances in Game-based Learning Book Series201710
22Collaborative Learning in Massively Multiplayer Online GamesAdvances in Game-based Learning Book Series010
23Study Design and Data Gathering Guide for Serious Games’ EvaluationAdvances in Game-based Learning Book Series09
24Motivating By DesignAdvances in Game-based Learning Book Series09
25Games that Motivate to LearnAdvances in Game-based Learning Book Series09
26The Mechanic is the MessageAdvances in Game-based Learning Book Series09
27Neurofeedback and Serious GamesAdvances in Game-based Learning Book Series08
28Values between SystemsAdvances in Game-based Learning Book Series08
29Bioshock in the CaveAdvances in Game-based Learning Book Series08
30Digital PropensityAdvances in Game-based Learning Book Series08
31An Overview of Accessibility and Usability of Educational GamesAdvances in Game-based Learning Book Series20137
32Game-Based Learning with the Leap Motion ControllerAdvances in Game-based Learning Book Series20167
33Game Dimensions and Pedagogical Dimension in Serious GamesAdvances in Game-based Learning Book Series20177
34A Reference Architecture for Game-Based Intelligent TutoringAdvances in Game-based Learning Book Series07
35Game-Based Learning with a Dialogic Teaching ApproachAdvances in Game-based Learning Book Series07
36Using Mission USAdvances in Game-based Learning Book Series07
37Playing with EthicsAdvances in Game-based Learning Book Series07
38Designing Alien Mysteries in ChatterdaleAdvances in Game-based Learning Book Series20166
39A Systematic Design Model for Gamified Learning EnvironmentsAdvances in Game-based Learning Book Series20196
40Virtual Standardized Patients for Interactive Conversational TrainingAdvances in Game-based Learning Book Series20196
41Theories of Motivation for Adults Learning with GamesAdvances in Game-based Learning Book Series06
42Designing Games to Motivate Student Cohorts through Targeted Game Genre SelectionAdvances in Game-based Learning Book Series06
43Promoting Sexual Health Education via GamingAdvances in Game-based Learning Book Series06
44Designing Game-Based Learning Activities in Virtual WorldsAdvances in Game-based Learning Book Series20106
45Experiences in Usability Evaluation of Educational Programming ToolsAdvances in Game-based Learning Book Series20136
46Game-Based Teaching and Learning in Higher EducationAdvances in Game-based Learning Book Series20226
47Piloting Online Submission and Online Assessment with GradeMarkAdvances in Game-based Learning Book Series20145
48Individual Differences in the Enjoyment and Effectiveness of Serious GamesAdvances in Game-based Learning Book Series05
49Assessment Integration in Serious GamesAdvances in Game-based Learning Book Series05
50Design of Fantasy and Their Effect on Learning and Engagement in a Serious GameAdvances in Game-based Learning Book Series20175